1920 Morse Academy is based on Computer Assisted Instruction concepts from AEA's Morse University. The author thanks AEA, a company dedicated to support of amateur radio, for their help and encouragement in developing this program. Operation is menu driven with a single key selecting the desired session: (L)earning: Selects characters, and provides learning mode. (R)eceiving game: An interactive game to teach the Morse code. (E)ndurance game: An interactive game to increase copying skills. (P)roficiency: Generates actual code tests to improve skills. (M)orse keyboard tutor: An interactive game to develop keyboard skills. (K)eyboard: Used to send Morse practice text from disk files. (G)enerate examinations: Creates random tests of practice and testing (W)eightings: Varies the frequency of occurrence of characters. (V)iew sessions: Displays prior session results. (O)ptions: Allows selection of tone, screen, and other options (D)OS return Proper way to terminate and SAVE CHANGED OPTIONS. The ESC key serves as a STOP RUN key. Push it to return from a sub-session to a session, and again to the main menu. The ALT key is a European shift key, shown on the last of the screen of some menus as an UP-ARROW. The F10 key prints a screen. The F1 key can be used AT ANY TIME to display HELP. A short help prompt is ALWAYS shown at the bottom of the screen.